UI & PROTOTYPING

Designed a clean, user-friendly interface focused on clarity and trust for faculty and students. Started with low-fidelity wireframes to map out flows (listing items, search, messaging), then built high-fidelity interactive prototypes (real content, without visuals).


Prototypes were discussed with real users (students and faculties); feedback was used enhance the user experience for both seller/buyer.


Couldn't able to complete the project because I have resigned from the organisation because of my personal reasons.

Designed a clean, user-friendly interface focused on clarity and trust for faculty and students. Started with low-fidelity wireframes to map out flows (listing items, search, messaging), then built high-fidelity interactive prototypes (real content, without visuals).


Prototypes were discussed with real users (students and faculties); feedback was used enhance the user experience for both seller/buyer.


Couldn't able to complete the project because I have resigned from the organisation because of my personal reasons.

36

Hours

36

Hours

36

Hours

*

*

During my tenure as Assistant Professor at Amity University, Jaipur, I ideated and designed AMEX, a peer-to-peer campus marketplace app enabling faculty and students to buy and sell used goods within the university community.


The app addresses a common challenge: when faculty leave and new people arrive, many useful items (furniture, electronics, books, etc.) often lose value or go unused. AMEX facilitates transparent listings, fair pricing, and easy negotiation so that sellers can recoup value, buyers can access affordable items, and both parties benefit—without the logistical or financial struggle that usually accompanies used sales.

During my tenure as Assistant Professor at Amity University, Jaipur, I ideated and designed AMEX, a peer-to-peer campus marketplace app enabling faculty and students to buy and sell used goods within the university community.


The app addresses a common challenge: when faculty leave and new people arrive, many useful items (furniture, electronics, books, etc.) often lose value or go unused. AMEX facilitates transparent listings, fair pricing, and easy negotiation so that sellers can recoup value, buyers can access affordable items, and both parties benefit—without the logistical or financial struggle that usually accompanies used sales.

I designed this project from start to finish, conducting research, creating user flows, building prototypes, and testing the experience to deliver a seamless fashion app.

I designed this project from start to finish, conducting research, creating user flows, building prototypes, and testing the experience to deliver a seamless fashion app.

1

Research

Quantitative

Survey with Questionnaire

Survey with Questionnaire

2

Competitor Analysis

Compared the following competitors and took up some important facts for my structure and the facilities they are offering.

OLX

Quikr

3

Persona & Empathy Mapping

Based on the research insights, I have created the personas that I have attached below.

4

User Task Flow

To define the step-by-step journey users take within "AMEX" to complete key tasks, ensuring a seamless, intuitive, and goal-oriented experience.

5

Wire framing & Prototyping

Created the UI structure and did the prototyping for the same using Adobe XD and Adobe Illustrator (for Illustration work)

USER PERSONA

USER PERSONA

USER PERSONA

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